
Wamphyr's and GM Emulators
I had an idea for A Vampire story or game today, so for fun I consulted Tana Pigeon’s Mythic GM Emulator. It's a great tool I've used before, but I thought I'd try it for for fiction. This is what I came up with in less than 20 minutes!
- I rolled: ‘Ambiguous event’ and got ‘Abandon Trials’ & ‘Care’ & ‘Weapon’
- I rolled again and got ‘Negligence’ & ‘Plot’.
With Mythic GME you then interpret your results, in a way that makes sense to the story. This was my reading of those rolls:
I worked on Negligent Plot first. Aspiring Demonologist Walter Deen plots to summon Astoreth and needs a bone from a murderer’s tomb as a key ingredient. Walter doesn’t realise the tomb belongs to a vampire so powerful they couldn’t destroy her. Instead they locked her in a tomb of chalcedony and adamant and disguised it as a murderer’s tomb. Dean’s negligent research releases the vampire, though she’ll be missing a femur when she resurfaces, as that’s what Walter stole!
In Mythic GM Emulator ‘Ambiguous event' means a side scene that doesn’t immediately appear to be of use, but might become relevant later. I rolled Abandon Trials - So: In 1854 Vampire Hunter Lemuel Smith, abandons his trials for a new type of weapon that can slay Nosferatu. The Vampire Baroness he was hunting was contained so he abandoned his weapon researches.
That meant my next roll Care of Weapon becomes a present day cut away-scene! We see a dusty old rifle case being lifted out of an attic, it's taken to an auction house. We see the antiquary’s eyebrows shoot in suprise but we never see the rifle. What is in the case? Cut to the case being packaged up and a label: ‘Singapore Auction House’ pasted onto it. The mystery weapon that could slay the Baroness is being shipped to Singapore!

Wow that's a really cool plot outline for a game or a story! Wamphyr Manor, here we come....
John ✍